Welcome to the WarMod Series Website

Click here to edit subtitle


Explosions, Fire, & Smoke Mods
The following listing of mods are all the Explosions, Fire, & Smoke mods in COWarModI44

  • JTD FireAndSmoke
  • WarFX : Blastcore
  • SLX_Cloud
  • SLX_Effects
  • SLX_ExplosionDust
  • SLX_GunSmoke
  • SLX_Impacts

* JTD FireAndSmoke
by JTD
JTD_FireAndSmoke is an effects addon that adds bigger, better and more useful smoke than the default ingame smoke. The ingame smoke is unaffected, this
 addon "layers" effects over the top. It's MP compliant, looks great, and is AI viewblock by default. Destroyed vehicles will send up huge plumes of smoke visible
 from miles away and last a long time, very useful for a sense of battlefield presence and history. Additional to this there is a propagating fire functionality that
will set forests, buildings and vehicles on fire dependent on proximity, wind, and rain.
Included .pbo files:

* WarFX : Blastcore
by OpticalSnare
Particles and Lighting Effects MOD
Changes are alot, so I'll just list the ones that pop into my head:

      - Increased dust effects for all bullet hitimpacts
      - Added bigger bullet impact dust effects
      - Added sparks and embers
      - Added ammo sparks explosion
      - Increased dust on bombs and artillery impacts
Included .pbo files:

SLX_Cloud: Custom cloudlets that can be used for config or drop effects.
Dependencies: None.

SLX_Effects: Rocket engine and missile smoke effects.
Dependencies: None.

SLX_ExplosionDust: Makes explosion dust last longer based on the size of the explosion.
Dependencies: None.

SLX_GunSmoke: Gun smoke effects based on real life footage and personal experience.
Dependencies: None.

SLX_Impacts: Bullet impact effects based on real life footage and personal experience.
Dependencies: None.

Members Area


  • "I applaud the OP for making the best set of game tweaks available, ever. Even if I had to delete some shit what I don't like, that's the good part of this, even if you delete e..."
    COWarMod release
  • "Wow, thanks for all the hard work you put into testing and putting this compilation together. I downloaded both of your compilations and its working great. Tested on Mul..."
    by luap
  • "I loved OpFlashpoint, and I actually had read somewhere that a purchase of ARMA I, and this mod(s) is as good as having ARMA II. I don't know how true that is, but I went ahe..."
    by p309